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Work Auras
PalMods
01 / Carrier roster

Watering aura carriers

Keep one in your base to lift every other watering worker by one rank. The carrier itself is not boosted.

02 / Stage planner

Stage-ready Watering base crew

Choose a progression stage for a data-backed starting crew. The bright badge shows each worker's suitability after the aura is applied; adjust the roster for your base layout and other jobs.

End gameevery pal, including breeding-only

03 / System rules

How Watering auras work in 1.0

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FAQ

Frequently asked questions

What gives +1 Watering work suitability in Palworld 1.0?

Amione carries the Watering Aura partner skill, which adds +1 Watering suitability rank to every other pal working in your base. In 1.0 this applies from the base whether or not the carrier is your active partner.

Does the Watering Aura stack?

No. Work suitability auras do not stack, so keeping two Watering aura carriers in the same base still only grants +1 rank. Run a single carrier and fill the rest of the base with dedicated Watering workers.

What does an end-game Watering aura crew look like in Palworld 1.0?

A data-backed starting crew pairs Amione for the aura with Shaolong, Jormuntide, Neptilius and Suzaku Aqua. The aura lifts each worker by +1 rank. Condensation is separate: each rank-up raises one of that Pal's suitability levels, and maximum rank raises all of them, up to the 10-level ceiling.

What is a practical early game Watering base crew?

Run Amione for the +1 aura and back it with Surfent, Finsider, Gobfin and Dumud. Every member of this crew is wild-catchable by level 20.