Might Remedy
RemedyPermanent player status point · no effect on Pals
Plan a Pal’s client-verified Awakening, soul path, crystal recipe, and World Tree passive, with player-only Remedy data kept clearly separate.
Awakening uses one decisive crystal, not a hidden level grind. Plan it alongside twenty soul ranks and full condensation, compare World Tree traits, and keep player-only Remedies separate from the Pal investment.
Choose an affinity, set your target soul rank, and keep only the investment systems you plan to complete. Recipe and soul totals come from the 1.0 client tables; the awakening multiplier comes from the matching native build.
Select the matching crystal recipe.
+3% per rank to the enhanced stat.
Each rank adds a client-verified +3% to the enhanced stat. Select any node to update the planner and see exactly where the four soul tiers change.
These traits pair an exceptional upside with a real cost. Drain-rate effects are evaluated semantically, so reducing hunger or SAN drain is correctly shown as a benefit.
Attack +50% Defense -30% World Tree resources will not vanish when approached.
The client has eleven player status-point rows, but only ten are legal current-game items. Life Crystal is retained as a clearly marked client-only row. Every description says the item has no effect on Pals.
Permanent player status point · no effect on Pals
Permanent player status point · no effect on Pals
Permanent player status point · no effect on Pals
Permanent player status point · no effect on Pals
Not legal in the current item table · no effect on Pals
Permanent player status point · no effect on Pals
Permanent player status point · no effect on Pals
Permanent player status point · no effect on Pals
Permanent player status point · no effect on Pals
Permanent player status point · no effect on Pals
Permanent player status point · no effect on Pals
Fire Radiant Gem is selected. Use the map for Paloxite deposits, treasure chests, fast travel, and region routing while you farm.
Awakening is a one-time endgame upgrade, not a per-level track. A Pal uses an element-matched Awakening Crystal crafted from Radiant Gems and World Tree Holy Water. Current play measurements put the visible HP, Attack, and Defense gain around 7-10%; use the in-game status breakdown for the exact result on your Pal.
Every element-matched Awakening Crystal recipe uses 50 matching Radiant Gems and 10 World Tree Holy Water, with a work amount of 30,000. Those recipe values are present in the 1.0 item recipe table. The number of crystals consumed when awakening a specific pal is not exposed in the DataTables or native game settings, so the planner does not invent a per-pal total.
There are 20 soul ranks. Ranks 1–4 use Small Pal Souls, 5–7 Medium, 8–10 Large, and 11–20 Giant. Each rank adds +3% to the enhanced stat, reaching +60% at rank 20. The planner breaks the selected target into the exact quantity required from each soul tier.
The seven World Tree passives are rank-5 traits with a major benefit and a real drawback. For drain-rate effects, a negative value is beneficial because it lowers hunger or SAN drain; a positive value increases drain and is a drawback. The cards on this page evaluate those inverse effects correctly.
The 1.0 status-point table has eleven player-only rows that add one or two points to Max HP, stamina, attack, work speed, or carry weight. Ten are legal current-game items. The additional +1 Max HP Life Crystal row is flagged bLegalInGame=false, so the page marks it client-only instead of treating it as obtainable. Their descriptions explicitly say they have no effect when used on a Pal.
The build-24088745 client exposes CharacterRankUpRequiredNumDefault = 4, but its per-rank CharacterRankUpRequiredNumMap does not yield a complete copy total in the recovered game artifacts. The planner therefore tracks condensation as a separate layer without presenting a guessed total.