Best Medicine Boost Pals
Updated
Palworld 1.0 base guideOne aura carrier adds +1 Medicine suitability rank to every other worker in the base. Mycora carries the Medicine Aura. The effect stays active while the carrier is stationed at the base, does not stack, and leaves every other slot free for your strongest medicine specialists.
Build your stage crewMedicine aura carriers
Keep one in your base to lift every other medicine worker by one rank. The carrier itself is not boosted.
| Pal | Aura | Also works |
|---|---|---|
| +1 (all ranks) | Medicine 6Planting 6Gathering 4Handiwork 4 |
Stage-ready Medicine base crew
Choose a progression stage for a data-backed starting crew. The bright badge shows each worker's suitability after the aura is applied; adjust the roster for your base layout and other jobs.
Early gamewild catches up to level 20 no aura carrier is wild-catchable yet, so these levels are unboosted
Base Medicine level 3, the strongest you can field at this stage.
Base Medicine level 3, the strongest you can field at this stage.
Base Medicine level 3, the strongest you can field at this stage.
Base Medicine level 2, the strongest you can field at this stage.
Mid gamewild catches up to level 40 no aura carrier is wild-catchable yet, so these levels are unboosted
Base Medicine level 4, the strongest you can field at this stage.
Base Medicine level 4, the strongest you can field at this stage.
Base Medicine level 4, the strongest you can field at this stage.
Base Medicine level 4, the strongest you can field at this stage.
End gameevery pal, including breeding-only
Emits the +1 aura and still works at Medicine level 6 itself.
Base Medicine level 8, reaching level 9 under the aura.
Base Medicine level 7, reaching level 8 under the aura.
Base Medicine level 7, reaching level 8 under the aura.
How Medicine auras work in 1.0
Two Medicine aura carriers in the same base still grant only +1 rank. Run one carrier and use the freed slots for real Medicine workers.
Palworld 1.0 expanded work suitability to 10 levels, so a strong Medicine worker has real headroom for both the aura and condensing.
Each condensation rank-up raises one of the Pal's existing suitabilities, not necessarily Medicine. Maximum rank raises all of them. The aura remains a separate +1, capped at level 10.
Frequently asked questions
What gives +1 Medicine work suitability in Palworld 1.0?
Mycora carries the Medicine Aura partner skill, which adds +1 Medicine suitability rank to every other pal working in your base. In 1.0 this applies from the base whether or not the carrier is your active partner.
Does the Medicine Aura stack?
No. Work suitability auras do not stack, so keeping two Medicine aura carriers in the same base still only grants +1 rank. Run a single carrier and fill the rest of the base with dedicated Medicine workers.
What does an end-game Medicine aura crew look like in Palworld 1.0?
A data-backed starting crew pairs Mycora for the aura with Silvance, Bellanoir Libero, Lyleen Noct and Wistella. The aura lifts each worker by +1 rank. Condensation is separate: each rank-up raises one of that Pal's suitability levels, and maximum rank raises all of them, up to the 10-level ceiling.
What is a practical early game Medicine base crew?
Katress, Vaelet, Felbat, Bristla and Cinnamoth are the strongest Medicine workers you can catch by level 20. No Medicine aura carrier spawns that early. Add Mycora later for the aura boost.

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