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Skill Guide
PalMods
Gale Claw Neutral skill artwork
Neutral active skill

Gale Claw

Updated

Galeclaw's exclusive skill. With talons outstretched, it glides forward in a ferocious charge.

1 natural learnersEarliest at level 1
Power
80
Base impact
Cooldown
4s
Between uses
Power / CT
20.0
Raw ratio, not DPS
Learnsets
1
Level-up entries
Raw ratio check
Below element mean

20.0 Power/CT vs Neutral mean 20.5

Exported Power ÷ cooldown only; animation, hit count, range, effects, and matchup are not scored.

Lower ratioElement mean2× mean
01

Pals that learn Gale Claw

1 natural learners, ordered by the earliest level they unlock the skill.

Earliest: Lv 1
02

Explore the Neutral arsenal

Same-element, high-Power alternatives with different cooldown profiles. Check their behavior and coverage in game before choosing.

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FAQ

Frequently asked questions

Which pals learn Gale Claw in Palworld 1.0?

1 pal learn Gale Claw, including Galeclaw. Galeclaw learns it earliest, at level 1.

What element is Gale Claw?

Gale Claw is a Neutral skill with 80 power and a 4-second cooldown in Palworld 1.0.

How does Gale Claw's raw Power/CT compare with other Neutral skills?

Gale Claw's raw Power/CT is 20, below the Neutral mean of 20.5. This is exported Power divided by cooldown seconds, not DPS or an overall-quality verdict; animation time, hit count, accuracy, range, status effects, and matchup are not included.