
How to Get High Quality Bait
Updated
Compare every export-backed route, cost, requirement, and source chance for Palworld 1.0.
- Active methods
- 3 / 6
- Max stack
- 9,999
- Weight
- 0.025
- Dataset
- 1.0
Ways to get High Quality Bait
Recorded means a concrete current-game table references this item. Missing routes stay visible so you can rule them out without hunting through empty sections.
| Method | Status | What the data contains | Sources | Open |
|---|---|---|---|---|
| Purchase | Recorded | 2 shop listings with exact prices and locations | 2 | View data |
| Craft | Recorded | 1 recipe; primary recipe uses 3 materials | 1 | View data |
| Treasure | Recorded | 13 loot pools across 3 activity types | 13 | View data |
| Reward | Not recorded | No direct reward row is recorded | - | No section |
| Combat | Not recorded | No Pal or enemy drop table is recorded | - | No section |
| World / Ranch | Not recorded | No non-combat world route is recorded | - | No section |
Vendors that sell High Quality Bait
Pack price, unit price, stock, and placed merchant locations are shown side by side.
| Vendor | Pack price | Pack size | Per item | Stock | Mapped locations |
|---|---|---|---|---|---|
| Duneshelter MerchantDesert_Shop_1 | 240 Gold | x1 | 240 Gold | No cap recorded | |
| Fisherman’s Point MerchantVolcano_Shop_1 | 240 Gold | x1 | 240 Gold | No cap recorded |
Activity rewards for High Quality Bait
Sources are ordered by item chance. Item chance and the underlying slot/weight roll stay separate to avoid misleading odds.
| Activity | Source | Quantity | Item chance | Roll details | Location |
|---|---|---|---|---|---|
| Enemy camp | Grass Seabase01Slot 4 / Grade 1 | 3-5 | 50% | View mathSlot 50%Weight 100 / 100 | Map |
| Treasure chest | Dark Island TreasureSlot 3 / Grade 5 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Map |
| Salvage | Junk Dark IslandSlot 2 / Grade 1 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Not mapped |
| Salvage | Junk DesertSlot 2 / Grade 1 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Not mapped |
| Salvage | Junk ForestSlot 2 / Grade 1 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Not mapped |
| Salvage | Junk SakurajimaSlot 2 / Grade 1 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Not mapped |
| Salvage | Junk SnowSlot 2 / Grade 1 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Not mapped |
| Salvage | Junk VolcanoSlot 2 / Grade 1 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Not mapped |
| Treasure chest | Sakurajima TreasureSlot 3 / Grade 5 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Map |
| Salvage | Salvage Rank2Slot 4 / Grade 2 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Not mapped |
| Treasure chest | Snow01Slot 3 / Grade 3 | 2-3 | 25% | View mathSlot 25%Weight 1 / 1 | Map |
| Treasure chest | Volcano01Slot 3 / Grade 3 | 2-3 | 16.67% | View mathSlot 25%Weight 2 / 3 | Map |
Item chance is the effective exported chance for this item. Open roll details to inspect the slot and pool-weight inputs.
How to craft High Quality Bait
1 recorded recipe. The primary route produces 10 per cycle.
Description, stats, and effects
Localized copy and raw values from the current item and passive-skill tables.
Bait that lures in Pals.
Improved from
Simple Bait to increase the chances of Pals biting the bait.
Record profile
| Internal ID | FishingBait_2 |
|---|---|
| Item type | Consume Fishing Bait |
| Primary route flag | purchase |
| Category | Consumable |
| Dataset | Palworld 1.0 |
Numeric stats
| Rank | 1 |
|---|---|
| Max stack | 9999 |
| Weight | 0.025 |
| Base value | 240 |
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