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Ice element team

Ice Team Template

Updated

Support Frostallion, freeze the target, then choose a knockout or a catch.

This editable late-game Ice party for Palworld 1.0 turns the element-support trio into a practical freeze-and-capture loop. Foxcicle raises Ice-Pal Attack, Rayhound Cryst raises Ice-Pal Defense, and Moldron Cryst rewards Ice damage only against enemies weak to Ice. Mount Frostallion to convert trainer attacks to Ice, raise trainer Attack and apply Freeze; Muffly then improves capture attempts against the frozen target. Replace the capture slot when the objective is a fast defeat rather than a catch.

Your five-slot partyReady to load
FoxcicleParty attack support
Rayhound CrystParty defense support
Moldron CrystWeak-point support
FrostallionMounted freeze setup
MufflyFrozen-target capture
Core slots load at rank 1; use the open slots and rank controls to adapt the party.
5Party members
7Effects surfaced
5Max partner rank
1.0Dataset synced
// 01

The lineup

5 core members

Every slot has a job. The cards below show the exact synergy, its rank range, who it affects, and a mapped route to recruiting that pal.

Party attack support01
Foxcicle 1 effect

Aurora Guide raises the Attack of every Ice Pal by 15-30% while Foxcicle is in the party. Duplicate Foxcicles do not stack; the Ice Organ clause belongs to Ranch work.

  • Ice Pal Attack15% 30%Ice PalsUnique effect · does not stack
Recruitment route

Catch it in the wild. Spawns at levels 30 to 37 across 187 points on the main island.

Party defense support02
Rayhound Cryst 1 effect

Snow Shepherd raises the Defense of every Ice Pal by 15-30% while Rayhound Cryst is in the party. Its rideable and double-jump features do not change the recipient of that party effect.

  • Ice Pal Defense15% 30%Ice PalsUnique effect · does not stack
Recruitment route

Catch it in the wild. Spawns at levels 35 to 38 across 76 points on the main island.

Weak-point support03
Moldron Cryst 1 effect

Ice Overload raises the player's and Pals' Ice damage by 25-40% only when the target is weak to Ice. Riding Moldron Cryst is optional; the weak-point effect needs only a party slot.

  • Ice Weak-Point Damage25% 40%You + Ice PalsUnique effect · does not stack
Recruitment route

Start with the mapped field-boss encounter. The lowest mapped encounter is level 78.

Mounted freeze setup04
Frostallion 3 effects

While mounted, Icy Steed changes the trainer's attacks to Ice, raises trainer Attack by 10-40% and applies Freeze level 2-6. The conversion and trainer Attack stop when you dismount; Foxcicle's separate party effect is what raises Ice-Pal Attack.

  • Trainer Ice ConversionActive ActiveMounted TrainerUnique effect · does not stack
  • Mounted Trainer Attack10% 40%Mounted TrainerUnique effect · does not stack
  • Freeze InflictionLv 2 Lv 6Mounted TrainerUnique effect · does not stack
Recruitment route

Start with the mapped field-boss encounter. The lowest mapped encounter is level 60.

Frozen-target capture05
Muffly 1 effect

Fluffy Flutterer improves capture attempts against Pals afflicted with Freeze. Its extracted curve is capture level 1-5, not a literal percent; it does nothing to an unfrozen target and duplicate Mufflys do not stack.

  • Frozen-Target Capture LevelLv 1 Lv 5You vs Frozen PalsUnique effect · does not stack
Recruitment route

Catch it in the wild. Spawns at levels 15 to 65 across 340 points on the main island.

// 02

Condensation scaling

Rank 1 → Rank 5

Compare every surfaced partner effect at base rank and full condensation. Effects marked Unique can still scale by rank, but duplicate carriers do not stack.

Pal / rolePartner effectAffectsRank 1Rank 5
FoxcicleParty attack support
Ice Pal AttackUniqueIce Pals15%30%
Rayhound CrystParty defense support
Ice Pal DefenseUniqueIce Pals15%30%
Moldron CrystWeak-point support
Ice Weak-Point DamageUniqueYou + Ice Pals25%40%
FrostallionMounted freeze setup
Trainer Ice ConversionUniqueMounted TrainerActiveActive
FrostallionMounted freeze setup
Mounted Trainer AttackUniqueMounted Trainer10%40%
FrostallionMounted freeze setup
Freeze InflictionUniqueMounted TrainerLv 2Lv 6
MufflyFrozen-target capture
Frozen-Target Capture LevelUniqueYou vs Frozen PalsLv 1Lv 5
Values verified against current partner-skill rank curves
// 03

Alternates and flex picks

2 viable swaps

Keep the build's identity while adapting the lineup to the pals you own or the encounter ahead.

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FAQ

Frequently asked questions

How do I play this Ice team template?

Keep Foxcicle, Rayhound Cryst and Moldron Cryst in the party, mount Frostallion, and use trainer attacks to apply Freeze. Throw a sphere during that window when capturing; Muffly contributes only while the target is frozen, and Moldron Cryst contributes only when the target is weak to Ice.

Does Frostallion buff every Ice Pal?

No. Frostallion converts the mounted trainer's attacks, raises mounted trainer Attack and applies Freeze. Foxcicle is the party member that raises Ice-Pal Attack; the two ShotAttack rows have different recipients.

Is Muffly giving a 1-5% capture bonus?

No. The current data exposes a frozen-target capture level from 1 through 5, not a percentage. The page preserves that unit and does not assume it stacks with another conditional capture-level effect.