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Ground element team

Ground Team Template

Updated

Apply Muddy with trainer fire, then let the whole party exploit it.

This editable Ground party for Palworld 1.0 connects the three element-support jobs to a Muddy setup and payoff. Dumud raises Ground-Pal Attack, Kikit raises Ground-Pal Defense, and Turtacle Terra rewards Ground damage only against enemies weak to Ground. Surfent Terra makes trainer attacks apply Muddy, while Pierdon raises player and Pal damage against that afflicted target. Treat the weak-point and Muddy conditions independently; the page does not promise that every target activates both at once.

Your five-slot partyReady to load
DumudParty attack support
KikitParty defense support
Turtacle TerraWeak-point support
Surfent TerraMuddy setup
PierdonMuddy payoff
Core slots load at rank 1; use the open slots and rank controls to adapt the party.
5Party members
5Effects surfaced
5Max partner rank
1.0Dataset synced
// 01

The lineup

5 core members

Every slot has a job. The cards below show the exact synergy, its rank range, who it affects, and a mapped route to recruiting that pal.

Party attack support01
Dumud 1 effect

Soil Improver raises the Attack of every Ground Pal by 15-30% while Dumud is in the party. Duplicate Dumuds do not stack; the High Quality Pal Oil clause belongs to Ranch work.

  • Ground Pal Attack15% 30%Ground PalsUnique effect · does not stack
Recruitment route

Catch it in the wild. Spawns at levels 14 to 39 across 428 points on the main island.

Party defense support02
Kikit 1 effect

Sandball Soccer raises the Defense of every Ground Pal by 15-30% while Kikit is in the party. The effect is party-wide for Ground Pals and duplicate Kikits do not stack.

  • Ground Pal Defense15% 30%Ground PalsUnique effect · does not stack
Recruitment route

Catch it in the wild. Spawns at levels 40 to 48 across 100 points on the main island.

Weak-point support03
Turtacle Terra 1 effect

Shiny Hauler raises the player's and Pals' Ground damage by 25-40% only when the target is weak to Ground. Its separate Sulfur-and-Coal weight curve is 80-100%; the page does not mislabel that inventory number as combat damage.

  • Ground Weak-Point Damage25% 40%You + Ground PalsUnique effect · does not stack
Recruitment route

Catch it in the wild. Spawns at levels 40 to 48 across 102 points on the main island.

Muddy setup04
Surfent Terra 1 effect

Sand Swimmer makes the player's attacks inflict Muddy level 2 at rank 1 through level 6 at rank 5 while Surfent Terra is in the party. Riding is optional; keep the status level separate from percent damage.

  • Muddy InflictionLv 2 Lv 6YouUnique effect · does not stack
Recruitment route

Catch it in the wild. Spawns at levels 31 to 63 across 474 points on the main island.

Muddy payoff05
Pierdon 1 effect

Power Stone raises the player's and Pals' damage against enemies afflicted with Muddy by 50-65%. It does nothing before Muddy is active and duplicate Pierdons do not stack.

  • Damage vs Muddy50% 65%You + Pals vs MuddyUnique effect · does not stack
Recruitment route

Catch it in the wild. Spawns at levels 42 to 46 across 16 points on the main island.

// 02

Condensation scaling

Rank 1 → Rank 5

Compare every surfaced partner effect at base rank and full condensation. Effects marked Unique can still scale by rank, but duplicate carriers do not stack.

Pal / rolePartner effectAffectsRank 1Rank 5
DumudParty attack support
Ground Pal AttackUniqueGround Pals15%30%
KikitParty defense support
Ground Pal DefenseUniqueGround Pals15%30%
Turtacle TerraWeak-point support
Ground Weak-Point DamageUniqueYou + Ground Pals25%40%
Surfent TerraMuddy setup
Muddy InflictionUniqueYouLv 2Lv 6
PierdonMuddy payoff
Damage vs MuddyUniqueYou + Pals vs Muddy50%65%
Values verified against current partner-skill rank curves
// 03

Alternates and flex picks

2 viable swaps

Keep the build's identity while adapting the lineup to the pals you own or the encounter ahead.

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FAQ

Frequently asked questions

How do I play this Ground team template?

Keep Dumud, Kikit and Turtacle Terra in the party, hit with the trainer to let Surfent Terra apply Muddy, then attack during that window so Pierdon contributes. Turtacle Terra adds its separate bonus only when the enemy is weak to Ground.

Does Turtacle Terra give 80% Ground weak-point damage?

No. The installed rank rows give Ground weak-point damage 25-40%. The 80-100% curve belongs to Sulfur and Coal weight reduction; the repeated 80% in the English description must not be copied into the combat table.

Do Muddy damage and Ground weak-point damage always apply together?

No. Pierdon checks whether the target is afflicted with Muddy, while Turtacle Terra checks whether Ground hits an elemental weakness. The template shows both conditions but does not assume every encounter satisfies both or publish an unsupported combined multiplier.