Spherebound Summons replaces the instant-feeling summon with the original aimed Pal Sphere throw. Direct hits produce a thunk and impact flash, alert the wild Pal, and tell your newly deployed companion to engage, while recalls, selected-Pal swaps, reticle behavior, and weapon restoration retain Palworld's normal rhythm. It works in single-player, player-hosted co-op, and while connected to dedicated or community servers.
Installation notes
Choose Install on PalMods. The client-only Info.json package places the
Scripts payload in UE4SS's isolated SphereboundSummons mod folder.
For multiplayer, install the mod in your normal Palworld game, not on the dedicated server. Each player who wants the features installs it on their own client. Other players can remain unmodded and continue playing normally.
Manual Steam installation uses:
Pal/Binaries/Win64/ue4ss/Mods/SphereboundSummons/Scripts/
Enable SphereboundSummons : 1 in Mods/mods.txt, then fully restart the game.
Game Pass users should use automatic installation.
Compatibility note
Remove any other summon/recall overhaul before enabling Spherebound Summons. Overlapping input, montage, Otomo-holder, weapon, or projectile hooks are expected to conflict.



